The Pequod sailing through lightning above Moby Dick beneath the sea.

Choose Moby Dick or Captain Ahab.

A coordinate hunt of vengeance and fate

The White Whale versus Old Thunder

Choose which side of the last chase you command. Whether you are Moby Dick or Captain Ahab, you have five chances to decide the sea.

Nantucket harbourChristmas DayWhale ship Pequod

The quarter-deck

Choose Moby Dick or Captain Ahab to begin the chase.

Each commander has five chances. Two true strikes win.

Enemy wounds0 / 25 chances left

The sea-chart

Choose a commander before plotting the first coordinate.

ChartG × 7

Use the arrow keys to move between untried coordinates. Press Enter or Space to strike.

The voyage of the PequodChoose one square
Quarry struck Empty water

How to Play

Choose Moby Dick or Captain Ahab. You have five chances on the G × 7 sea chart. Two true strikes decide the chase. An empty-water strike gives you a bearing toward your quarry.

About the Tale

Moby Dick and Captain Ahab meet in the final chase of Herman Melville’s Moby-Dick. This game turns that confrontation into a short coordinate hunt of vengeance, survival and fate.